Package ptolemy.actor.lib.aspect
The ptolemy.actor.lib.aspect package that supports aspect-oriented programming in Ptolemy II.
- Since:
- Ptolemy II 8.1
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Class Summary Class Description AtomicCommunicationAspect This abstract class implements functionality of an atomic communication aspect.AtomicExecutionAspect This is a base class for resource schedulers.CanBus Deprecated. This does not appear to work!CanBus.CanBusAttributes The attributes configured per port which is mediated by a CanBus.CanBusPriority Deprecated. This does not do anything!CommunicationRequestPort This actor implements an input port in a composite communication aspect (@link CompositeCommunicationAspect).CommunicationResponsePort This actor implements an output port in a composite communication aspect (@link CompositeCommunicationAspect).CompositeCommunicationAspect This class implements functionality of a composite communication aspect.CompositeCommunicationAspect.CompositeCommunicationAspectAttributes Attributes for ports decorated by this composite communication aspect.CompositeExecutionAspect This is a composite execution aspect.CompositeExecutionAspect.CompositeExecutionAspectAttributes Attributes for actors decorated by this CompositeExecutionAspects.DecorationParameters FIXMEDynamicCoreAssignmentScheduler This resource scheduler dynamically assigns actors to other resource schedulers.EDFScheduler This is an earliest deadline first scheduler.ExecutionRequestPort This actor implements an input port in a composite communication aspect (@link CompositeQM).ExecutionResponsePort This actor implements an output port in a CompositeExecutionAspect (@link CompositeExecutionAspect).ExecutionTimeAttributes Container for decorator attributes that are provided to actors by a ExecutionAspect that schedules execution times.FCFSScheduler This is a first come first serve scheduler.FixedPriorityScheduler This is a fixed priority scheduler resource manager on a single processor or core.PriorityResourceAttributes Container for decorator attributes that are provided to actors by aActorExecutionAspect
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