Class Schedule
- java.lang.Object
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- ptolemy.actor.sched.ScheduleElement
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- ptolemy.actor.sched.Schedule
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- Direct Known Subclasses:
SequenceSchedule
public class Schedule extends ScheduleElement
This class represents a static schedule of actor executions. An instance of this class is returned by the scheduler of a model to represent order of actor firings in the model. A schedule consists of a list of schedule elements and the number of times the schedule should repeat (called the iteration count).Each element of the schedule is represented by an instance of the ScheduleElement class. Each element may correspond to a number of firings of a single actor (represented by the Firing class) or an entire sub-schedule (represented by a hierarchically contained instance of this class). This nesting allows this concise representation of looped schedules. The nesting can be arbitrarily deep, but must be a tree where the leaf nodes represent actor firings. It is up to the scheduler to enforce this requirement.
The add() and remove() methods are used to add or remove schedule elements. Only elements of type ScheduleElement (Schedule or Firing) may be added to the schedule list. Otherwise an exception will occur.
The iteration count is set by the setIterationCount() method. If this method is not invoked, a default value of one will be used.
As an example, suppose that we have an SDF graph containing actors A, B, C, and D, with the firing order ABCBCBCDD.
This firing order can be represented by a simple looped schedule. The code to create this schedule appears below.
Schedule S = new Schedule(); Firing S1 = new Firing(); Schedule S2 = new Schedule(); Firing S3 = new Firing(); S.add(S1); S.add(S2); S.add(S3); S1.setActor(A); S2.setIterationCount(3); Firing S2_1 = new Firing(); Firing S2_2 = new Firing(); S2_1.setActor(B); S2_2.setActor(C); S2.add(S2_1); S2.add(S2_2); S3.setIterationCount(2); S3.setActor(D);
Note that this implementation is not synchronized. It is therefore not safe for a thread to make modifications to the schedule structure while multiple threads are concurrently accessing the schedule.
References
S. S. Bhattacharyya, P K. Murthy, and E. A. Lee, Software Syntheses from Dataflow Graphs, Kluwer Academic Publishers, 1996.
- Since:
- Ptolemy II 1.0
- Version:
- $Id$
- Author:
- Brian K. Vogel, Steve Neuendorffer
- See Also:
Firing
,ScheduleElement
- Pt.AcceptedRating:
- Yellow (chf)
- Pt.ProposedRating:
- Green (vogel)
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Field Summary
Fields Modifier and Type Field Description protected java.util.List<ScheduleElement>
_schedule
The list of schedule elements contained by this schedule.-
Fields inherited from class ptolemy.actor.sched.ScheduleElement
_parent
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Constructor Summary
Constructors Constructor Description Schedule()
Construct a schedule with iteration count of one and an empty schedule list.
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Method Summary
All Methods Instance Methods Concrete Methods Modifier and Type Method Description java.util.Iterator
actorIterator()
Return the actor sequence in the schedule.void
add(int index, ScheduleElement element)
Insert the specified schedule element at the specified position in the schedule list.void
add(ScheduleElement element)
Append the specified schedule element to the end of the schedule list.java.util.Iterator
firingIterator()
Return the actor invocation sequence of this schedule in the form of a sequence of firings.ScheduleElement
get(int index)
Return the element at the specified position in the list.java.util.Iterator
iterator()
Return an iterator over the schedule elements of this schedule.ScheduleElement
remove(int index)
Remove the schedule element at the specified position in the schedule list.int
size()
Return the number of elements in this list.java.lang.String
toString()
Output a string representation of this Schedule.-
Methods inherited from class ptolemy.actor.sched.ScheduleElement
_getVersion, _incrementVersion, getIterationCount, setIterationCount, setParent
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Field Detail
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_schedule
protected java.util.List<ScheduleElement> _schedule
The list of schedule elements contained by this schedule.
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Method Detail
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actorIterator
public java.util.Iterator actorIterator()
Return the actor sequence in the schedule. A runtime exception is thrown if the underlying schedule structure is modified while the iterator is active.Implementation note: This method is optimized to be memory efficient. It walks the schedule tree structure as the iterator methods are invoked.
- Specified by:
actorIterator
in classScheduleElement
- Returns:
- An iterator over instances of Firing.
- Throws:
java.util.ConcurrentModificationException
- If the underlying schedule structure is modified while the iterator is active.InternalErrorException
- If the schedule contains any leaf nodes that are not an instance of Firing.
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add
public void add(ScheduleElement element)
Append the specified schedule element to the end of the schedule list. This element must be an instance of ScheduleElement.- Parameters:
element
- The schedule element to add.
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add
public void add(int index, ScheduleElement element)
Insert the specified schedule element at the specified position in the schedule list. This element must be an instance of ScheduleElement. An exception is thrown if the index is out of range.- Parameters:
index
- The index at which the specified element is to be inserted.element
- The schedule element to add.- Throws:
java.lang.IndexOutOfBoundsException
- If the specified index is out of range (index < 0 || index > size()).
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firingIterator
public java.util.Iterator firingIterator()
Return the actor invocation sequence of this schedule in the form of a sequence of firings. All of the lowest-level nodes of the schedule should be an instance of Firing. Otherwise an exception will occur at some point in the iteration.A runtime exception is thrown if the underlying schedule structure is modified while the iterator is active.
Implementation note: This method is optimized to be memory efficient. It walks the schedule tree structure as the iterator methods are invoked.
- Specified by:
firingIterator
in classScheduleElement
- Returns:
- An iterator over a sequence of firings.
- Throws:
java.util.ConcurrentModificationException
- If the underlying schedule structure is modified while the iterator is active.
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get
public ScheduleElement get(int index)
Return the element at the specified position in the list.- Parameters:
index
- The index of the element to return.- Returns:
- The element at the specified position in the list.
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iterator
public java.util.Iterator iterator()
Return an iterator over the schedule elements of this schedule. The ordering of elements in the iterator sequence is the order of the schedule list. The elements of the iterator sequence are instances of Firing or Schedule.A runtime exception is thrown if the underlying schedule structure is modified while the iterator is active.
- Returns:
- An iterator over the schedule elements of this schedule.
- Throws:
java.util.ConcurrentModificationException
- If the underlying schedule structure is modified while the iterator is active.
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remove
public ScheduleElement remove(int index)
Remove the schedule element at the specified position in the schedule list.- Parameters:
index
- The index of the schedule element to be removed.- Returns:
- The schedule element that was removed.
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size
public int size()
Return the number of elements in this list.- Returns:
- The number of elements in this list.
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toString
public java.lang.String toString()
Output a string representation of this Schedule.- Overrides:
toString
in classjava.lang.Object
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